local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
main_id = 12036
L0_1 = {}
L1_1 = 1203601
L0_1[1] = L1_1
sub_ids = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
finish_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
fail_action = L0_1
L0_1 = {}
L1_1 = {}
L0_1.CLIENT = L1_1
L1_1 = {}
L0_1.SERVER = L1_1
cancel_action = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = 1
L4_1 = -1
L5_1 = -1
L6_1 = -1
L7_1 = -1
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L1_1.quest_var = L2_1
L0_1["1203601"] = L1_1
rewind_data = L0_1
L0_1 = {}
L1_1 = {}
L2_1 = {}
L3_1 = {}
L3_1.id = 1047
L3_1.alias = "Npc1047"
L3_1.script = "Actor/Npc/TempNPC"
L3_1.pos = "Q1203304_N1005"
L3_1.scene_id = 1061
L3_1.room_id = 1
L3_1.data_index = 1
L4_1 = {}
L4_1.id = 1033
L4_1.alias = "Npc1033"
L4_1.script = "Actor/Npc/TempNPC"
L4_1.pos = "Q1203304_N10000005"
L4_1.scene_id = 1061
L4_1.room_id = 1
L4_1.data_index = 2
L5_1 = {}
L5_1.id = 12451
L5_1.alias = "Npc12451"
L5_1.script = "Actor/Npc/TempNPC"
L5_1.pos = "Q1203410_guide"
L5_1.scene_id = 3
L5_1.room_id = 0
L5_1.data_index = 3
L6_1 = {}
L6_1.id = 12523
L6_1.alias = "Npc12523"
L6_1.script = "Actor/Npc/TempNPC"
L6_1.pos = "Q1203410board"
L6_1.scene_id = 3
L6_1.room_id = 0
L6_1.data_index = 4
L7_1 = {}
L7_1.id = 12528
L7_1.alias = "Npc12528"
L7_1.script = "Actor/Npc/TempNPC"
L7_1.pos = "Q12034board3"
L7_1.scene_id = 3
L7_1.room_id = 0
L7_1.data_index = 5
L8_1 = {}
L8_1.id = 12529
L8_1.alias = "Npc12529"
L8_1.script = "Actor/Npc/TempNPC"
L8_1.pos = "Q12034board4"
L8_1.scene_id = 3
L8_1.room_id = 0
L8_1.data_index = 6
L2_1[1] = L3_1
L2_1[2] = L4_1
L2_1[3] = L5_1
L2_1[4] = L6_1
L2_1[5] = L7_1
L2_1[6] = L8_1
L1_1.npcs = L2_1
L0_1["1203601"] = L1_1
quest_data = L0_1
